> ## Documentation Index
> Fetch the complete documentation index at: https://visitdocs.planpoint.io/llms.txt
> Use this file to discover all available pages before exploring further.

# Viewpoints

> Show buyers exactly where each photo was taken and which way the camera was pointing.

A viewpoint is a marker on the floor plan with a **direction cone**. It answers the question every buyer asks when they look at a photo: *where in the home am I, and what am I looking at?*

<Frame caption="The current room shows a cone; the other rooms show rings you can click">
  <img src="https://mintcdn.com/planpoint-visit/jithqx5Mm4RGv_6A/images/build-visit/viewpoints-viewer.png?fit=max&auto=format&n=jithqx5Mm4RGv_6A&q=85&s=9995db6095310e00d95fb19a8d74e0dc" alt="Floor plan with one active viewpoint cone and several viewpoint rings" width="1600" height="958" data-path="images/build-visit/viewpoints-viewer.png" />
</Frame>

## Two kinds of viewpoint

<CardGroup cols={2}>
  <Card title="Exterior viewpoint" icon="house" href="/build/exterior#exterior-viewpoint">
    Where the outside photo was taken. Set once, shared by every floor.
  </Card>

  <Card title="Room viewpoint" icon="camera" href="/build/rooms">
    Where each room photo was taken. Set per room, in the room's editor.
  </Card>
</CardGroup>

## Setting a viewpoint

Open the room in **Content → Rooms** and scroll to the viewpoint editor under the polygon field.

<Steps>
  <Step title="Place the marker">
    Drag the dot to the spot on the plan where the camera stood.
  </Step>

  <Step title="Point the cone">
    Drag the handle, or type the **Angle** in degrees. `0` points up the plan, and the angle increases clockwise.
  </Step>
</Steps>

<Frame caption="The viewpoint editor — drag the marker, then set the angle">
  <img src="https://mintcdn.com/planpoint-visit/jithqx5Mm4RGv_6A/images/build-visit/viewpoint-editor.png?fit=max&auto=format&n=jithqx5Mm4RGv_6A&q=85&s=4266382ba9814ee04c07264745b01424" alt="Viewpoint editor showing the marker, direction cone and angle field" width="1600" height="1078" data-path="images/build-visit/viewpoint-editor.png" />
</Frame>

<Frame caption="Placing the dot in fullscreen, then rotating the cone to match the shot">
  <video src="https://mintcdn.com/planpoint-visit/jithqx5Mm4RGv_6A/videos/build-visit/viewpoints.mp4?fit=max&auto=format&n=jithqx5Mm4RGv_6A&q=85&s=cb76bc35f3d3e922b4ca6c151fc84d5c" controls muted loop playsInline preload="metadata" className="w-full rounded-lg" data-path="videos/build-visit/viewpoints.mp4" />
</Frame>

<Note>
  The marker is deliberately small in the editor — it is a placement aid, not a preview. How big it looks to buyers is controlled globally by **Viewpoint size** in the [style editor](/customize/style-editor).
</Note>

## Size and thumbnails

Two global settings, both in **Settings → Customization → Customize → Theme**:

* **Viewpoint size** — one slider for the whole property. Every marker scales together, so no floor ends up with bigger dots than another.
* **Viewpoint thumbnails** — when on, hovering a marker pops up a small preview of that room's photo, placed on the opposite side of the cone so it never hides the direction.

<Frame caption="Viewpoint thumbnails — an optional preview on hover">
  <img src="https://mintcdn.com/planpoint-visit/jithqx5Mm4RGv_6A/images/build-visit/viewpoint-thumbnail.png?fit=max&auto=format&n=jithqx5Mm4RGv_6A&q=85&s=10e846f6103ed143a16816e6390565c8" alt="Floor plan with a photo thumbnail popped above a viewpoint marker" width="1600" height="1113" data-path="images/build-visit/viewpoint-thumbnail.png" />
</Frame>

## Why they matter

* Buyers stop guessing which wall a photo is showing.
* The marker glides from room to room as they browse, which reads as movement through the home.
* Rooms without a photo still get a marker, so the plan does not feel half-finished.

<Tip>
  If a photo was taken from a doorway, put the marker **in the doorway**, not in the middle of the room. Accuracy here is what makes the plan feel trustworthy.
</Tip>
